Introduction:
My name is Jeff Perryman, and I have lost my fuzzy little mind.Let me explain.
My friends and I are currently playing DnD 5th edition and the campaign is a pirate based world. So naturally we will be seeing ship-to-ship combat so I bring, to the game some of my Games-Workshop Wan O' War ships to use.
This got me to thinking.
I have been mulling over for a few years of creating a 28mm ship for my games, both role-play and table top, and I have wanted to do a port themed table in a big city for them at some point.

They blend well with medieval fantasy games and are just pain cool. So I plan on sticking to roughly 15th and 16th century design ideals.
So I decided I would see what such a project would entail and I am writing this build blog to help me work out details and logistics of a honestly massive project for one person.
I decided to go big and chose the Empire's Greatship.
( this is where the loss of said fuzzy mind starts ).
Now it is here I would like to point out I have ZERO knowlage of all things nautical. My knowlage of knots is at best limited, and I have no clue where to start. I am endeavoring to create a realistic ship out of a very small game piece. SO...
The first thing to do is decide what kind of model I want to create, a pure gaming model, more of a set piece, or something more akin to a naval architectural model.
I know I want to use it as a active part of my games, so accommodations for miniatures need to be made. I also want to take the design of the ship and my scenery up a notch, so I also want it to look as real as feasible. So I will need to strike a balance between these to ideals.
The ship has a gun deck below the main deck where there are what appears to be 14 great cannon. I am not sure if I want to make access to this deck or not, but it seems a good idea that I consider it in terms of gameplay. So I will need to think of a way to split the model in a seamless fashion to show off this gun deck.
The next consideration is display,storage, and transport. Display is easy for me as I am lucky enough to have a glass display case for my miniatures that the ship should fit on nicely. However if I want to move it around or even transport it to other game locations, I have to make sure the ship can break down easily. This could be a bit hard as I was hoping to add in the proper rigging for such a ship.
To be honest, this project could take months, a year, several years, or never be realized at all, but I want to work though this at the very least to get it out of my head.
Scaling:
Converting this roughly into 28mm scale using 10’ = 2” that would make a model of a great ship about 39” long, 10” at its widest, and a guess of 8-11” tall for the Hull and castles. Based on that, I did a quick mockup of the ship.
On top of all of that, the ship is frik’n loaded for bear with 68 cannon across all of the different decks. I found 12 more after I did the layout!!
16 Great Cannon and 52 deck guns in all!
So I printed my layout to scale and laid it out with a few minis. To say the least this will be a whole lot of work and this ship is a monster.
Materials:
New skills needed:
So I will have to learn a great deal to make this a proper feeling ship. A good deal of the skills that I will need to learn, but not all, will come from the model ship scratch building community. There is a level of craftsmanship and skill in that community that blows me away when I started looking into it.- I'm going to have to learn how to create a ship hull from scratch.
- learn how to plank that hull properly so that it looks good.
- I'm gonna have to learn casting techniques so I can create the cannons as well as all the decorative pieces on the ship.
- I have to learn how to scratch build a set of anchors.
- I'm going to have to learn how to scratch build masts and sails
- Learn to create block and tackle.
- Learn how to do ship rigging. ( This is not in the least trivial )
So having done a bit of research, seeing a few things I like I am currently reworking the layout and stating on the hull design. So please stay tune, and please feel free to offer your thoughts and ideas!
Thanx